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180 Day Ban Wave Targets iMorph & ConsolePort - Some Overturned on Appeal
25/05/2021 alle 17:39
A wave of 180 day suspensions went out today, targeting users of third-party software associated with iMorph, JMorph and
. While Morphs have long been ignored by Blizzard, they are a well known violation of the ToS, though ConsolePort and its keyboard emulation software WoWmapper are only used to enable controller support, and some users have already reported successfully appealing the suspension.
This is an interesting situation, because while Classic iMorph and the retail version JMorph clearly violate the ToS by changing character models, ConsolePort's primary purpose does not, although it may have been picked up as a false positive, or some accidental vulnerability being triggered. Details are still a bit unclear, although it appears that the bans are actually related to the use of
, a third-party emulation program used to enable controllers on the Classic client, which is not required in the modern version due to native
controller support added in Shadowlands
. Munk, author of ConsolePort, shared the following on discord:
This ban wave might be related to the issue with gamepad input causing DC when you have a high enough game refresh rate, or it might have to do with falsely flagging for multiboxing and their new policy on it.
Either way, this project is backed and acknowledged by Blizzard due to its impact on accessibility to otherwise unable players. I'm sure once they realize their mistake, this will all be reverted.
I do want to mention I'm not just speculating here and will let you know once I get the word back from Blizzard on what happened here.
Possible False Positives - Appeals Underway
Although the ban wave is very recent, several users have already reported appealing the suspension and having it overturned, although while ConsolePort users may be in the clear, iMorph/JMorph users are less certain. Although their functions are clear and known violation of the ToS, programs which allowed players to manipulate their own character models have historically been tacitly ignored by Blizzard so long as no hacks or malicious changes were exploited, and it's unusual that Blizzard would change their stance after so many years without any update or warning. This has led to a belief that the ban wave was actually targeting more malicious software which enabled botting, resulting in Morph and ConsolePort being caught in the crossfire rather than specifically targeted. Operating under this presumption, some Morph users have also appealed their suspensions, although we do not have enough reports yet to confirm if they are being overturned.
In the meantime, a similar, albeit less hopeful message was posted in their discord acknowledging the ban wave.
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