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BlizzCon 2018 Diablo Immortal: What's Next Panel
02/11/2018 alle 14:51
At this year's BlizzCon, Diablo Immortal was announced, a Diablo ARPG on Mobile. This is our liveblog of the Diablo Immortal: What's Next Panel.
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There are 8 public zones for you to explore on launch. It is the plan be an ongoing game.
The first zone is the Bilefen with Giant Mosquitos, Maggots and Fetish monsters. You'll help a scholar in distress, meet a wizard and more!
Another zone is the Frozen Throne close to where Tyrael shattered the Worldstone.
Then you head to Zoltun Kulle's Library. There are many traps to keep things out of prying hands. This is not the same one as in Diablo III. There are many archives that Zoltun Kulle owns, and he will not be here himself. He's left behind a bunch of dangerous defenses. There's cultists and people who think they can get a Worldstone shard.
You have a chance to run into other players out in the world. The shared outdoor zones are good, but there are also instanced dungeons. These are 4 player dungeons that you can play with your friends.
In the outdoor world, the monsters will respawn after a period of time.
In instances, the monsters will not respawn and bosses can be made to challenge you.
Westmarch is the capital city for Diablo Immortal. In the timeline of Diablo Immortal, Westmarch is a thriving city.
They are starting with 6 classes and they'll listen to the community to see what classes to add next.
Control is king and they use a virtual control stick with a second input to aim your skills!
New Skills - Lightning Nova for Wizards! Each class has at least 12 skills and you'll be able to chose 5 to take with you at any time.
Diablo Immortal will have Legendaries. They love the way that Diablo III legendaries work and gear progression makes your character look more awesome.
There will be social features for Diablo Immortal and allow you to link your Battle.net account to access your friends list.
What happened to the Druid Class?
They'll be adding more classes and everyone has a vote.
How long does Diablo Immortal been in progress and how does it affect other projects?
It's been an idea for a long time, they've been working with Netease for almost 10 years.
Do you have a timeframe on when you'll see it?
When it's ready.
How does the gear progression work?
Depending on what legendaries you're using it will change the look at your character?
Is there a skill tree?
They're working out all the systems.
Any plans to make this available on PC?
There are no plans to make Diablo Immortal available on PC.
How hard can the content be in Diablo Immortal?
It's a little early for a definite answer but this is a true Diablo experience.
Will there be a hardcore mode?
They like the high stakes of Mobile and they're not exactly sure especially with the possible disconnect nature of Mobile. Have to wait and see.
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