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Early Preview of Torghast, the Tower of the Damned in Shadowlands
Shadowlands
Pubblicato
11/04/2020 alle 09:10
da
Anshlun
While Torghast is not yet available in Shadowlands Alpha, the first build has revealed many interesting details about the Tower of the Damned, including more information about systems hinted at during BlizzCon 2019.
All Shadowlands Datamining and News
Systems
Covenant Abilities Deep Dive
Covenant Ability Upgrades
Torghast Preview
Comprehensive Class Changes
Dungeon and Raid Bosses
Classic-themed Consumables
Soulbind Calculator Now Live
Level Squish Details
Character Customization
Blood Elf
Draenei
Dwarf
Gnomes
Human
Night Elf
Orc
Pandaren
Troll
Undead
Worgen
Lore/Quests
Biggest Lore Reveals
Bastion Zone Preview
Bastion Quests
Broadcast Text Including Vol'jin
Revendreth Story
Necrotic Wake Dungeon
Exile's Reach Quests
Lore Interview
New Quest Markers
Armor
Weapon Models
Maldraxxus Covenant Transmog Sets
Night Fae Covenant Transmog Sets
Kyrian Covenant Transmog Sets
Venthyr Covenant Transmog Sets
Sprite Darter Transmog Set
Cloth Maw Raid Armor Set
Plate Maw Raid Armor Set
Creatures
NPC Models - Sylvanas, Kael
Mount Models
Kyrian and Swolekin NPCs
Faun Ardenweald NPCs
Vampire Revendreth NPCs
Obleron Armor
The first System is Obleron Armor, a system that allows players to buff themselves while inside Torghast, providing raw increases in power. The system seems to be tied to the "Armory" inside Torghast or the Maw.
BlizzCon preview on Torghast showed that players are able to choose upgrades in this system, as seen below.
List of Obleron Effects
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Maximum health increased by 25% within the Maw for 1 hour.
NEW
Versatility increased by 10% within the Maw for 1 hour.
NEW
Critical strike chance increased by 10% within the Maw for 1 hour.
NEW
Mastery increased by 10% within the Maw for 1 hour.
NEW
Haste increased by 10% within the Maw for 1 hour.
NEW
Devours Obleron armor off of targets, reducing their combat ability. Returns the armaments upon death.
NEW
Increase maximum health by 30%.
NEW
NEW
Increase maximum health by 20%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase maximum health by 40%.
NEW
Increase maximum health by 60%.
NEW
Increase Versatility by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase Versatility by 10%.
NEW
Increase Versatility by 15%.
NEW
NEW
Increase critical strike chance by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical strike chance by 10%.
NEW
Increase haste by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase mastery by 5%.
NEW
NEW
NEW
Increase mastery by 10%.
NEW
Increase mastery by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical damage and healing by 10%.
NEW
NEW
NEW
Increase critical damage and healing by 20%.
NEW
Increase critical damage and healing by 30%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
NEW
Increase haste by 5%.
NEW
Increase haste by 10%.
NEW
Increase haste by 15%.
Phantasma
While inside Torghast, players will be able to collect
Fantaplasma
, used exclusively inside Torghast and lost once you leave. Phantasma can be used to gain power inside the Tower. Phantasma allows players to improve their abilities by finding upgrades to their abilities inside Torghast. It is unclear if there are other uses to it.
NEW
Acquire 300 Phantasma.
NEW
Acquire 300 Phantasma.
NEW
Your Flash Heals are now instant and cost no mana, but consume 5 Phantasma.
NEW
Looting Phantasma reduces the remaining cooldown of Astral Shift by 1 sec per Phantasma.
NEW
Acquire 500 Phantasma.
NEW
Killing enemies has a chance to generate a Phantasma Cloud, granting you 133 Phantasma when consumed.
NEW
Demonology:Striking an enemy with Call Dreadstalkers instantly grants you 5 Phantasma.
Destruction:Striking an enemy with Chaos Bolt instantly grants you 5 Phantasma.
Affliction:Striking an enemy with Soul Wrack instantly grants you 5 Phantasma.
NEW
Increases Phantasma earned by 10%.
NEW
Phantasma has already been looted.
NEW
Skeletons in the Jailer's Tower drop 10 times as much Phantasma.
NEW
Increases Phantasma earned by 50%.
NEW
Acquire 2 Phantasma.
NEW
The Holy energy of Azeroth invigorates you, healing the caster for 50% health, and increasing damage dealt by 30% and maximum health by 20% for 30 sec.
NEW
Looting Phantasma increases the damage of your next (Multi - Shot / Carve) by N%, up to a maximum of X%.
NEW
Acquire 75 Phantasma.
NEW
Looting Phantasma grants you an absorb shield for 65 per Phantasma, up to a maximum of (1 * Total health). The absorption stacks, and lasts 5 min.
NEW
Casting Mind Control on an enemy will empty their pockets, granting roughly 15 Phantasma.
NEW
Acquire 150 Phantasma.
NEW
Grant Phantasma to all players.
NEW
Increases Phantasma earned by 25%.
NEW
If an enemy dies while under the effects of Scouring Tithe, they instantly grant 25 Phantasma to all players.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
NEW
Increases Phantasma earned by 25%.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
Beasts of Prodigum Event
As mentioned in the BlizzCon preview, within the first couple of weeks of the Shadowlands expansion, the Jailer will unleash a horde of monstrosities into the Maw and the tower itself in an event called The Beasts of Prodigum, changing the experience. During this event you may gain some new powers that can help you counter these beasts, such as the ones below. This event hints as something similar to seasons for Torghast, with extra effects in the Tower that change over time.
NEW
Beasts of Prodigum
Your Maw Beast's movement speed is increased by 50% and it will attempt to retrieve loot for you after combat.
NEW
Beasts of Prodigum
Calls forth Horgul, a powerful Shade Hound that can stun individual enemies and draw their attention.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Beasts of Prodigum
Your Maw Beast gains 100% increased damage done, but also loses 2% health every 1 sec while in combat.
NEW
Beasts of Prodigum
The cooldown of your Maw Beast's special ability is reduced by 50%.
NEW
Beasts of Prodigum
The maximum health of your Maw Beast is increased by 50%.
NEW
Beasts of Prodigum
Your Maw Beast grants allies within 60 yds an additional 20% movement speed.
NEW
Beasts of Prodigum
Calls forth Valioc, a powerful Soul Eater that can inflict area damage and silence enemies.
NEW
Beasts of Prodigum
Your Maw Beast regenerates 2% of its health every 1 sec while not in combat.
NEW
Beasts of Prodigum
The healing of your Maw Beast is increased by 50% and also heals you as well.
NEW
Beasts of Prodigum
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
NEW
Beasts of Prodigum
When your Maw Beast reaches critical health, it detonates and inflicts 20% of its maximum health as Shadow damage to all enemies within 20 yds, stunning them for 3 sec.
NEW
Beasts of Prodigum
Calls forth Nal'tari, a powerful Soul Hunter that can howl to increase allies' combat abilities.
NEW
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
Vitality
Vitality is a stat linked with Torghast, and looks similar to Sanity in Horrific Visions. Vitality seems to be linked with the Armory in specific, but could also limit your stay at Torghast itself.
NEW
Your Vitality has expired, and your connection with the Armory has been severed.
NEW
Your damage is increased by 0.40% for every Vitality you are missing.
NEW
Your damage is increased by 0.20% for every Vitality you have remaining.
NEW
Gain Vitality.
NEW
Increase your current Vitality by 10.
NEW
Increase your current Vitality by 20.
NEW
Increase your current Vitality by 30.
NEW
Increase your current and maximum Vitality by 100%.
Increase your normal damage taken by 100%.
NEW
Killing a Mawrat grants you 1 Vitality.
NEW
Regain 5 Vitality when you ascend to a new floor of the Armory.
NEW
Reduce any Vitality damage taken by 1.
NEW
The first time you damage an Elite enemy, deal additional damage equal to half their maximum health. After defeating 3 Elite enemies this effect is lost, and you gain 30% maximum health.
Jailer's Power
As you progress in Torghast, there seems to be an affix system called Jailer's Power that progressively makes enemies more difficult. It is unclear how it works right now.
NEW
Entering the Jailer's Tower will consume one Jailer's Tower Key.
Do you wish to enter?
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
Enemy attacks will inflict players with Vehement Debilitating Poison, lowering movement speed and damage.
Jailer's Tower Skips
There are also skip spells, but those could be for testing only.
NEW
NEW
NEW
NEW
Torghast Items
One of the main features of Torghast will be the ability to find items inside the tower to buff you and your group, similar to a dungeon crawler game. We found some of these effects already. This list is not complete as there are hundreds of these effects in the spelldata, but gives an idea of what to expect from them.
Note that all the effects are named after items, reinforcing the idea of looting them inside Torghast and the link with dungeon crawler games.
NEW
Beast Mastery: The cooldown of Bestial Wrath is reduced by 15%.
Survival: The cooldown of Coordinated Assault is reduced by 15%.
Marksmanship: The cooldown of Trueshot is reduced by 15%.
NEW
(Bestial Wrath / Trueshot / Coordinated Assault) also increases your chance to dodge by 3%.
NEW
Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
NEW
Protection: Using Avatar also applies Shield Wall (even if you are not wearing a shield).
Arms: Using Bladestorm or Avatar also applies Shield Wall (even if you are not wearing a shield).
Fury: Using Bladestorm or Recklessness also applies Shield Wall (even if you are not wearing a shield).
NEW
Forbearance causes the target and yourself to be healed for 10% of the damage and healing they deal for 0 sec.
Navigate Through All Spells Added in Alpha
NEW
Drinking from Brews has a 30% chance to coat the Monk with Celestial Flames for 6 sec, increasing the damage reduction of Breath of Fire by 5%.
Spinning Crane Kick also causes a Breath of Fire on targets.
NEW
Your next 2 damaging abilities have their damage increased by 20%, and gain all combat benefits of Stealth.
Allows access to Shadowstrike.
NEW
Casting 15 Frostbolts or Flurries calls down a Frozen Orb on your target. Hitting an enemy player counts as double.
NEW
Damaging an enemy before they damage you increases your Critical Strike by 10% for 10 sec.
NEW
Flash Heal repeats its effect after 4 sec, healing for 50% of the original amount.
NEW
Havoc:Using Blade Dance increases your chance to dodge by 15% for 8 sec.
Vengeance:Using one of your Sigils increases your chance to dodge by 15% for 8 sec.
NEW
Havoc:Fel Rush damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
Vengeance:Infernal Strike damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
NEW
Ice Lance has a 15% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5 enemies near your target. This chance is increased to 50% if your target is standing in a Blizzard.
NEW
Windwalker, Mistweaver, Brewmaster:Clears 50% of your damage delayed with Stagger.
Increases the absorption of your next Celestial Brew by up to 400%, based on your current level of Stagger
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Don the boots, increasing your movement speed by 40%.
Reduces your maximum health by 15%.
NEW
Casting Throw Glaive from at least 20 yards away will grant you 100 Fury.
NEW
The Mastery effect of Vesper Totem is increased by 200%.
NEW
After taking falling damage, the health lost becomes a shield lasting 30 sec.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Havoc:Every 5 uses of Blade Dance will heal you for 50% of your maximum health and refill your Fury.
Vengeance:Every 5 uses of your Sigil abilities will heal you for 50% of your maximum health and refill your Fury.
NEW
Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
NEW
Affliction:Summon Darkglare summons 1 extra
Demonology:Summon Demonic Tyrant summons 1 extra
Destruction:Summon Infernal summons 1 extra
NEW
Demonology:The radius of Implosion is increased by 20%.
Destruction:The radius of Rain of Fire is increased by 20%.
Affliction:The radius of Seed of Corruption is increased by 20%.
NEW
Mind Control can be used on Undead beings.
NEW
After landing 10 critical strikes, you gain 20% increased Critical Strike for 10 sec. May only occur once per 1 min.
NEW
Your first on a floor deals an additional 850% damage.
NEW
Your first on a floor deals an additional 750% damage.
NEW
Havoc:The damage of Blade Dance is increased by 50%.
Vengeance:The damage of Sigil of Flame is increased by 50%.
NEW
Your attacks have a chance to fire a bolt of magic, dealing (200% of Spell power) Frost damage to enemies within 5 yards of your target.
NEW
Havoc:You move 100% faster for 5 sec sec after casting Fel Rush
Vengeance:You move 100% faster for 5 sec sec after casting Infernal Strike
NEW
Weapons of Order increases Armor by 50%.
NEW
Stuns an enemy, rendering it unable to move or attack for 8 sec.
Inflicts 20 Physical damage to an enemy.
NEW
Activate to reduce damage taken by 50% for all allies within 8 yds for 6 sec.
NEW
Shield Wall's cooldown is reduced by 60 sec, and it lasts 4 sec longer.
NEW
Damaging an enemy will also apply Frostbite, dealing damage equal to 50% of their total hit points. After 4 sec, the enemy will start regenerating all of the lost health over a period of 10 sec.
Creatures can only be Frostbitten once.
NEW
Dealing Frost damage has a chance to break off a portion of your foe, reducing their health by 20%.
NEW
Arcane:The cast time of Arcane Blast is reduced by ${-250/-1000}.1
Fire:The cast time of Fireball is reduced by ${-250/-1000}.1
Frost:The cast time of Frostbolt is reduced by ${-250/-1000}.1
NEW
Gain 20% Critical Strike, Haste, Mastery, and Versatility.
3 min after ascending to a new floor of the Armory, you will begin to suffer increasing Shadow damage every 5 sec.
NEW
Casting Mind Blast will daze the target, reducing the target's movement speed and chance to hit by 20% for 1 min.
Subsequent casts of Mind Blast will remove this effect.
NEW
At the beginning of each floor, you will receive an intuition, telling you to cast a series of spells in a certain order.
If you successfully cast these spells in the correct order, your Intellect will be increased by 10%.
NEW
Successfully casting Consume Magic heals you for 20% and grants you a random Well Fed Buff.
NEW
Your summoned demons gain 100% health and damage every time you ascend a floor. This bonus is lost when the demon dies or is dismissed.
NEW
Your summoned demons have 25% more health.
NEW
The 30% bonus critical strike chance from Resonance Trap now applies to the hunter's entire party.
NEW
Arcane:The radius of Arcane Explosion is increased by 4 yards.
Frost:The radius of Blizzard is increased by 4 yards.
Fire:The radius of Flamestrike is increased by 4 yards.
NEW
Using Mind Control on a Mawrat will trigger Rapid Contagion, causing all Mawrats within 15 yards to give birth to a litter of 2-5 additional Mawrats.
NEW
Affliction:Reduce the cooldown of Summon Darkglare by 10%.
Demonology:Reduce the cooldown of Summon Demonic Tyrant by 10%.
Destruction:Reduce the cooldown of Summon Infernal by 10%.
NEW
Arcane:The damage of Arcane Blast is increased by 2000% when you cast it while Invisible.
Fire:The damage of Fireball is increased by 2000% when you cast it while Invisible.
Frost:The damage of Frostbolt is increased by 2000% when you cast it while Invisible.
NEW
When Shadow Word: Pain expires on a target, all party members within 20 yards of the target are healed for 10% of their maximum health.
NEW
Your Flash Heals apply Searing Luminosity to your targets, causing them to reflect 50% of damage taken back to attackers for 20 sec.
NEW
If a soul is consumed, the damage is also increased by 100%.
Affliction:The duration of your Summon Darkglare is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Darkglare's damage is also increased by 100%.
Demonology:The duration of your Summon Demonic Tyrant is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Demonic Tyrant's damage is also increased by 100%.
Destruction:The duration of your Summon Infernal is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Infernal's damage is also increased by 100%.
NEW
Learn the ability Ultimate Detainment, allowing you to permanently root and silence all enemies within 40 yds.
Ultimate Detainment may only be cast once per floor.
NEW
Arcane:Killing a creature with Arcane Explosion increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Frost:Killing a creature with Blizzard increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Fire:Killing a creature with Flamestrike increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Rune and Legendaries in Torghast
As mentioned at BlizzCon, one of the incentives of running Torghast is to collect effects and materials to craft Legendary items. In this build, we have previews of likely runes that could be added to legendary items. This early iteration of the runes plays with the idea of unlocking extra talents, like the legendary Soul Rings like
Anima del Gran Signore
and
Anima del Signore del Fatuo
did in Legion.
Note that these are likely just test runes and not a final system, as many of the talents below have even been removed from Shadowlands.
Spell
Blood
Frost
Unholy
Codice del Signore della Morte
Spezzacuori
Assalto Inesorabile
Artigli Infetti
Dono del Signore della Morte
Decomposizione Rapida
Attenuazione Runica
Piaghe Purulente
Invocazione del Signore della Morte
Volontà della Necropoli
Slavina
Pustole Pestilenziali
Retaggio del Signore della Morte
Presa del Morto
Permagelo
Mangiatore d'Incantesimi
Retaggio del Signore della Morte
Spezzacuori
Attenuazione Runica
Araldo della Rovina
Lezione del Signore della Morte
Baluardo Infetto
Presa della Morte
Presa del Morto
Mito del Signore della Morte
Voracità
Tempesta Incombente
Pestilenza
Ultimatum del Signore della Morte
Purgatorio
Pilastro Invernale
Esercito dei Dannati
Spell
Havoc
Vengeance
Codice del Flagello dei Demoni
Furia Cieca
Assalto Abissale
Dono del Flagello dei Demoni
Fame Insaziabile
Banchetto di Anime
Invocazione del Flagello dei Demoni
Lacerazione d'Anima
Lacerazione d'Anima
Retaggio dell'Assassino
Appetito Demoniaco
Ricaduta
Retaggio del Flagello dei Demoni
Ciclo dell'Odio
Sigilli Concentrati
Lezione del Flagello dei Demoni
Scia di Rovina
Impatto delle Fiamme
Mito del Flagello dei Demoni
Potenza Scatenata
Ingordigia
Spell
Balance
Feral
Guardian
Restoration
Codice dell'Arcidruido
Equilibrio della Natura
Predatore
Rami
Abbondanza
Dono dell'Arcidruido
Scatto della Tigre
Scatto della Tigre
Scatto della Tigre
Scatto della Tigre
Invocazione dell'Arcidruido
Urto Vigoroso
Urto Vigoroso
Urto Vigoroso
Urto Vigoroso
Retaggio dell'Arcidruido
Anima della Foresta
Anima della Foresta
Anima della Foresta
Anima della Foresta
Lezione dell'Arcidruido
Affinità dell'Aggressore Ferino
Affinità dell'Equilibrio
Affinità dell'Equilibrio
Affinità dell'Equilibrio
Mito dell'Arcidruido
Flusso Stellare
Odore del Sangue
Custode della Terra
Pace Interiore
Ultimatum dell'Arcidruido
Stelle Cadenti
Attimo di Lucidità
Impatto Lacerante
Fotosintesi
Spell
Beast Mastery
Marksmanship
Survival
Codice del Maestro Cacciatore
Istinto Omicida
Precisione da Cecchino
Veleno della Vipera
Dono del Maestro Cacciatore
Odore del Sangue
Mira Precisa
Tattiche di Guerriglia
Invocazione del Maestro Cacciatore
Cobra Sputante
Focus Stabilizzato
Bramasangue
Retaggio del Maestro Cacciatore
Vita Spericolata
Vita Spericolata
Vita Spericolata
Lezione del Maestro Cacciatore
Apripista
Apripista
Apripista
Mito del Maestro Cacciatore
Urto a Terra
Tiri Letali
Punta della Lancia
Ultimatum del Maestro Cacciatore
Aspetto della Bestia
Prendere la Mira
Rapaci
Spell
Arcane
Fire
Frost
Codice dell'Arcimago
Amplificazione
Inferno di Fuoco
Dono dell'Arcimago
Scudo di Mana
Anima Fiammeggiante
Isolamento Glaciale
Invocazione dell'Arcimago
Risonanza
In Fiamme
Tocco Ghiacciato
Retaggio dell'Arcimago
Cronofase
Velocità Frenetica
Venti Gelidi
Lezione dell'Arcimago
Flusso dell'Incantatore
Flusso dell'Incantatore
Flusso dell'Incantatore
Mito dell'Arcimago
Riverbero
Pozza delle Fiamme
Pioggia Congelante
Ultimatum dell'Arcimago
Potere Ineguagliabile
Combustione Critica
Vuoto Termico
Spell
Brewmaster
Mistweaver
Windwalker
Codice del Gran Maestro
Occhio della Tigre
Velo Avvolgente
Occhio della Tigre
Dono del Gran Maestro
Fluidità
Fluidità
Fluidità
Invocazione del Gran Maestro
Spazzata di Coda della Tigre
Spazzata di Coda della Tigre
Spazzata di Coda della Tigre
Retaggio del Gran Maestro
Serie di Schivate
Elisir Curativo
Forza Interiore
Lezione del Gran Maestro
Birre Leggere
Cicli della Vita
Ascensione
Mito del Gran Maestro
Consegna Speciale
Evocazione: Statua della Serpe di Giada
Mossa Combinata
Ultimatum del Gran Maestro
Sopportazione
Tuono Concentrato
Focus Spirituale
Spell
Holy
Protection
Retribution
Codice del Gran Signore
Vigore del Crociato
Scudo Benedetto
Zelo
Dono del Gran Signore
Spirito Indistruttibile
Primo Vendicatore
Fuochi della Giustizia
Invocazione del Gran Signore
Retaggio del Gran Signore
Giudizio della Luce
Spirito Indistruttibile
Spirito Indistruttibile
Retaggio del Gran Signore
Vigore del Crociato
Trincea
Verdetto Virtuoso
Lezione del Gran Signore
Pugno della Giustizia
Pugno della Giustizia
Pugno della Giustizia
Mito del Gran Signore
Ira Consacrata
Giudizio della Luce
Guaritore Altruista
Ultimatum del Gran Signore
Intento Divino
Ultimo Difensore
Intento Divino
Spell
Discipline
Holy
Shadow
Codice del Gran Sacerdote
Rimprovero
Illuminazione
Fortezza Mentale
Dono del Gran Sacerdote
Anima e Corpo
Pietà dell'Angelo
Anima e Corpo
Invocazione del Gran Sacerdote
Voce Psichica
Voce Psichica
Ultima Parola
Retaggio del Gran Sacerdote
Peccati Multipli
Eruzione di Luce
Spiriti Propizi
Retaggio del Gran Sacerdote
Rimprovero
Censura
Sofferenza
Lezione del Gran Sacerdote
Disciplina degli Scudi
Increspatura Cosmica
Distorsione del Fato
Mito del Gran Sacerdote
Epurazione dal Male
Benedizione
Pazzia Persistente
Ultimatum del Gran Sacerdote
Clemenza
Luce dei Naaru
Spell
Assassination
Outlaw
Subtlety
Codice del Flagello dei Demoni
Maestro Avvelenatore
Irritante Volatile
Mastro d'Armi
Dono del Flagello dei Demoni
Predatore della Notte
Assalti Acrobatici
Predatore della Notte
Invocazione del Flagello dei Demoni
Veleno Prosciugante
Stomaco di Ferro
Oscurità Lenitiva
Retaggio dell'Assassino
Emorragia Interna
Colpi Sleali
Colpo al Buio
Retaggio del Flagello dei Demoni
Pungere Come un'Ape
Pungere Come un'Ape
Pungere Come un'Ape
Lezione del Flagello dei Demoni
Vigore
Vigore
Vigore
Mito del Flagello dei Demoni
Scatto di Veleno
Giochi Truccati
Ombra Oscura
Spell
Elemental
Enhancement
Restoration
Codice del Chiaroveggente
Rabbia Terrestre
Pugno di Roccia
Torrente
Dono del Chiaroveggente
Scossa d'Assestamento
Valanga
Eco degli Elementi
Invocazione del Chiaroveggente
Signore degli Elementi
Assalto Rovente
Vigore Ancestrale
Retaggio del Chiaroveggente
Guardiano della Natura
Guardiano della Natura
Guardiano della Natura
Lezione del Chiaroveggente
Spirito del Lupo
Spirito del Lupo
Spirito del Lupo
Mito del Chiaroveggente
Impeto di Potere
Tempesta Infuriante
Inondazione Lampo
Ultimatum del Chiaroveggente
Potere Illimitato
Spiriti Elementali
Alta Marea
Spell
Affliction
Demonology
Destruction
Codice del Signore del Fatuo
Notte Fonda
Sferzata del Terrore
Combustione Totale
Dono del Signore del Fatuo
Contorcimenti d'Agonia
Richiamo Demoniaco
Entropia Inversa
Invocazione del Signore del Fatuo
Semina
Stratagemma del Maestro dei Segugi
Inferno
Retaggio del Signore del Fatuo
Furia Oscura
Furia Oscura
Furia Oscura
Lezione del Signore del Fatuo
Pelle Demoniaca
Pelle Demoniaca
Pelle Demoniaca
Mito del Signore del Fatuo
Abbraccio dell'Ombra
Condotto delle Anime
Fiammata Ruggente
Ultimatum del Signore del Fatuo
Condotto delle Anime
Anime Sacrificate
Condotto delle Anime
Spell
Arms
Fury
Protection
Codice del Signore della Battaglia
Macchina da Guerra
Macchina da Guerra
Macchina da Guerra
Dono del Signore della Battaglia
Doppia Carica
Doppia Carica
Doppia Carica
Invocazione del Signore della Battaglia
Aria di Sfida
Carica Furiosa
Tuono Crepitante
Retaggio del Signore della Battaglia
Danni Collaterali
Fervore della Battaglia
Rinforzo
Retaggio del Signore della Battaglia
Macchina da Guerra
Macchina da Guerra
Punizione
Lezione del Signore della Battaglia
Strage
Carne Fresca
Legge del Taglione
Mito del Signore della Battaglia
Senza Pietà
Demolitore
Nel Vivo della Lotta
Ultimatum del Signore della Battaglia
Gestione della Rabbia
Abbandono Avventato
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