Creatures and NPCs
Raids and Dungeons Archimonde
- All of the following Archimonde encounter changes requires a realm restart to take effect.
- We have made a number of changes aimed at reducing the difficulty of the Archimonde encounter for smaller raid groups on Normal and Heroic difficulty, with a focus on the final phase of the encounter in particular. These changes are offset by increased scaling with respect to raid size, so that the experience for larger raid groups will be mostly unchanged.
Araldo della Rovina Infernale's health has been reduced by up to 15%.
- Calcafatuo Adombrato's health has been reduced by up to 15%.
- Ombra Vivente's health has been reduced by up to 15%.
- Reduced the damage of Caos Compiuto by up to 20%.
- Reduced the damage of Tormento Incatenato by up to 20%.
- Ombra Viventes now spawn from each Squarcio Fatuo at a reduced rate for smaller raid sizes.
Added a 3-second cooldown to the periodic healing of
, preventing Araldo della Rovina Infernale
s from healing other Araldo della Rovina Infernale
s until 3 seconds after spawning on all difficulties. Archimonde
's health has been reduced by 10% on Raid Finder difficulty.