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Notizie
[Immortal]
Diablo Immortal New Zone Preview: Realm of Damnation
In a detailed blog post, Blizzard highlighted the Realm of Damnation, a new zone coming to Diablo Immortal at launch. Narrative Designer Ryan Quinn and Art Director Hunter Schulz dive deep into the look and feel of the hellish domain of Skarn, the main antagonist of Blizzard's upcoming ARPG game.
[Immortal]
Diablo Immortal Cosmetic Armor Set: Bloodsworn
In recent announcements about Diablo Immortal, they have repeated that Seasons, probably linked to the Battle Pass cycle, will be a part of ongoing content expansions for the game. The theme of one of the first seasons will be Bloodsworn, based around "the minions of the Countess in the Dark Wood". Today we have for you detailed renders of the Bloodsworn set for all classes!
[Immortal]
Diablo Immortal Q&A with Wyatt Cheng - Region Locked Servers, New Classes
Wyatt Cheng (Diablo Immortal Game Director) recently answered casual questions in the Diablo Immortal Discord channel. including discussion of Region Locked Servers, the API, and New Classes.
[Immortal]
30 Million Pre-Registered for Diablo Immortal, Horadrim Cosmetic Set Unlocked
In the official Diablo Immortal, Blizzard has unveiled that over 30 million players have registered for Diablo Immortal and thus unlocked the Horadrim Cosmetic Set!
[Immortal]
Diablo Immortal Cosmetic Armor Set: Ghosts of Ashwold
In recent announcements about Diablo Immortal, they have repeated that Seasons, probably linked to the Battle Pass cycle, will be a part of ongoing content expansions for the game. The theme of the first season will be the Ashwold Cemetery, an early zone with dramatic art and sound. Today we have for you detailed renders of the Ghosts of Ashwold set, with an example for each of the classes.
[Immortal]
New Classes Hinted for Diablo Immortal - Interview with Game Informer
Game Informer has conducted a Diablo Immortal interview with Wyatt Cheng and Rod Fergusson, in which future new content including new classes was teased.
[Immortal]
Making Diablo Immortal For PC
Blizzard earlier released a detailed walkthrough of their approach to developing the PC Version of Diablo Immortal. "Stay awhile and listen," as they delve into more detail.
[Immortal]
Diablo Immortal PC System Requirements
Blizzard has published the minimum requirements and recommended specifications for Diablo Immortal on PC.
[Immortal]
Diablo Immortal Pre-Registration Now Available On Battle.net - How to Sign Up for Open Beta
You can now preregister to play Diablo Immortal on the PC open beta via the Battlenet Launcher.
[Immortal]
Blizzard Announcement Monday April 25th for Diablo Immortal
Today we got a teaser from Blizzard, revealing that there will be an announcement and short video on Monday, April 25th. We can't wait to hear more about their plans for Diablo Immortal!
[Immortal]
Horadrim Cosmetic Armor Preview for All Diablo Immortal Classes
Check out what the Horadrim Cosmetic Armor, a reward tied to Diablo Immortal pre-registration, looks like on all classes.
[Immortal]
Diablo Immortal’s App Store Page Updated, Indicates Q2 2022 Release Date
To reflect today's news about Diablo Immortal being available for pre-order on iOS, Blizzard has updated Diablo Immortal's App Store page and set the "expected" release date of the game to June 30, 2022.
[Immortal]
Diablo Immortal Class Change Feature Unveiled, New Cosmetics Every Month
Blizzard has detailed how the cosmetic system will work in Diablo Immortal, as well as the ability to change classes while retaining all your progress on Paragon levels.
[Immortal]
Pre-Register Diablo Immortal for Exclusive Horadrim Cosmetic Set
Blizzard has revealed special cosmetics for pre-registering for Diablo Immortal!
[Immortal]
Diablo: Immortal Developer's Blog - MMO and Social Implications
This week's
development blog post
highlighted several changes coming to Diablo: Immortal's social systems - but are they enough to turn the mobile game into a true MMO?
[Immortal]
Diablo: Immortal Developer's Blog - Further Reactions and Release Date?
Blizzard recently released a Developer's Blog entry about planned changes to Diablo: Immortal. Read further thoughts about the game and the update.
[Immortal]
Diablo Immortal Reflections on Closed Beta - Changes to In-Game Purchases and Endgame Systems
Blizzard has released an official Diablo Immortal development blog post recapping their learnings based on Closed Beta feedback. Game Director Wyatt Cheng and Senior System Designer Kris Zierhut also talk about changes made in preparation for Diablo Immortal's planned launch in 2022.
[Immortal]
Diablo Immortal: First Look at Diablo
We now have a first look at Diablo as he may appear in Diablo Immortal. From the first time he appeared in the dungeon beneath the Tristram Cathedral, the Lord of Terror, Diablo, has been the face as well as the name of the Diablo Franchise.
[Immortal]
Diablo Immortal: New Angel Models
Today in coverage of Diablo Immortal, we review brand-new Angel models! Let's take a look at what may be in store for adventurers who brave the final zone of Diablo Immortal.
[Immortal]
Diablo Immortal Blood Knight Character Models and Animations
In our next preview of Diablo Immortal's potential Blood Knight class, we take a look at brand-new character models and animations!
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